/*
 * author: hujingfei914@msn.com
 * date: 2010-10-14
 * description: Load 3ds files
 */
#pragma once
#include "3DSModel.h"

class C3DSLoader
{
public:
	C3DSLoader(void);
	virtual ~C3DSLoader(void);

	static char LoadOne3DSObject(obj_type_ptr ogg, char *fileName);
	static int LoadMultiple3DSObjects(obj_type_ptr ogg, char *fileName);
};
